Minotaur Maze
The game was developed for PROCJAM 2025.
Become Theseus, descending into the cold and gloomy Labyrinth of Knossos to find and kill the Minotaur.
Once your torch goes out, there's no escape. After killing the Minotaur, follow Ariadne's Thread back—if you have time, of course.
PROCEDURAL GENERATION
Several generation algorithms are available—try them all!
COMBAT SYSTEM
The combat system is extremely primitive, a game of rock, paper, scissors with the Minotaur.
FURTHER IMPROVEMENTS
The game is submitted to the jam with virtually no polish; the project will be further refined and improved; PROCJAM has merely breathed life into it.
| Status | Released |
| Platforms | HTML5 |
| Author | Simbirskiy |
| Made with | Godot |
| Tags | 2D, 32x32, maze, Pixel Art, Procedural Generation, PROCJAM, Singleplayer |
| Content | No generative AI was used |

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